Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. You should have received a copy of the GNU General Public LicenseĪlong with this program if not, write to the Free Software Foundation, GNU General Public License for more details. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. This program is distributed in the hope that it will be useful,īut WITHOUT ANY WARRANTY without even the implied warranty of Of the License, or (at your option) any later version. Modify it under the terms of the GNU General Public LicenseĪs published by the Free Software Foundation either version 2 This program is free software you can redistribute it and/or The FlightGear community for their help in testing and feedback for development Rene Negree for his help with the importer, tips on the texture mapping and materials and user settings saving Willian P Gerano for his original work (the very first version of this script was a port of his original work) The Blender team: ( ) for such a fine piece of software Complete file format specification, anno 2019 I want to have an option to overwrite, or to prompt the operator if they want to overwrite textures on an export.Also annoying cause it potentially can clutter up the AC3D file with unused materials. Good if you had a material you might want to assign to something later. This is due to Blender limitation.Įxporter will export all materials in object material slots, even if they are not referenced. When exporting lines they will have the DefaultWhite material, except if their Blender object has only 1 and only 1 material, then they will be assigned that. When exporting lines, they will always be smooth shaded, due to limitations in Blender. When importing lines, they cannot be assigned UV coordinates as Blender does not support that. If exporting when in Edit mode, it will not export the last edits done in Edit mode. Go to File->Import->AC3D (.ac), select a file, adapt the import settings to your liking, and let it do the work. You'll need to enable the script in the Blender Preferences window after installing it - open the Blender Preferences window (Edit->Preferences) and then go to the Add-ons tab, select Import-Export in category filter (default value is All) and then check the box on the left of "Import-Export: AC3D (.ac) format" Uh, I've done all that how do I use it? I can't see it in the import/export menu! Notice AppData per default is hidden in Windows, but you can just write it in the address bar. There's an alternative location you can drop it, at ~/.blender/x.x/scripts/addons (linux) or c:\Users\AppData\Roaming\Blender Foundation\Blender\x.x\scrips\addons (Windows 7 ), where x.x is the version of Blender and is the Windows user name. Open the blender/x.x/scripts/addons folder, then pull the io_scene_ac3d folder into the addons folder of blender. Know that the auto-install feature in Blender is not supported, you will have to do it manually: Now select each of the other segments of the line you wish to join and press enter.It's a few python scripts to import/export Inivis AC3D data into and out of Blender 2.80. Once this segment is converted it will ask what other PEDIT processes you would like to carry out - select join (to joint the pther segments to the line) The tool with then ask you to select your first line segment - which if drawn using the line tool will be a single line - it will then ask to convert this segment to a polyline as shown below - say Yes Press the Edit Polyline tool on the Modify group drop down as shown below (or type PEDIT on the command line) it requires that the lines must be connected ie snapped at their ends with no gaps Use the explode tool > end result > Convert Lines to Single PolyLINEĬonverting a group of lines in a polyline is slightly more long winded than the reverse process. Select the line the press the explode button on the ribbon - this will convert the line to a multi-segmented set of basic lines - each of which can be edited seperately. In order to convert an existing multisegmented polyline to a line. Lines enable editing of small sections in slightly different maner to polylines. One of the most common is Polylines to Lines. In the Add Labels dialog box, under Feature, select Line and Curve. There may also be a Win it, indicating that you are working in the world coordinate system. Here are the top 50 AutoCAD tricks and shortcuts from around the web. When working in AutoCAD it is often needed to convert linetypes. Because we add a control grip, we can move the text and leader position. Find out more about this and more by attending our Basic Essentials AutoCad training course.
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